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After four years of trying to shove geospacial data into graphics tools I finally feel like I have a solid understanding of the toolsets and processes involved and it's my favorite

(pictured, on of my rare non-ocean datasets following nav from the cutest small airplane)

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(pictured: the airplane, built in the 1940s out of metal poles and cloth)

Once you know the pieces involved, working with geospacial data in graphics tools is....easy??

I've documented the scripts and workflows I use with Blender, in case that's something anyone ever needs to do
gitlab.com/timburbank/blender_

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Below the thunders of the upper deep,
Far, far beneath in the abysmal sea,
His ancient, dreamless, uninvaded sleep
The Kraken sleepeth: faintest sunlights flee
About his shadowy sides; above him swell
Huge sponges of millennial growth and height;
And far away into the sickly light,
From many a wondrous and secret cell
Unnumber'd and enormous polypi
Winnow with giant arms the lumbering green.
There hath he lain for ages, and will lie
Battening upon huge sea-worms in his sleep,
Until the latter fire shall heat the deep;
Then once by man and angels to be seen,
In roaring he shall rise and on the surface die.
— "The Kraken" by Alfred Lord Tennyson, 1830