After four years of trying to shove geospacial data into graphics tools I finally feel like I have a solid understanding of the toolsets and processes involved and it's my favorite

(pictured, on of my rare non-ocean datasets following nav from the cutest small airplane)

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(pictured: the airplane, built in the 1940s out of metal poles and cloth)

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Once you know the pieces involved, working with geospacial data in graphics tools is....easy??

I've documented the scripts and workflows I use with Blender, in case that's something anyone ever needs to do
gitlab.com/timburbank/blender_

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Below the thunders of the upper deep,
Far, far beneath in the abysmal sea,
His ancient, dreamless, uninvaded sleep
The Kraken sleepeth: faintest sunlights flee
About his shadowy sides; above him swell
Huge sponges of millennial growth and height;
And far away into the sickly light,
From many a wondrous and secret cell
Unnumber'd and enormous polypi
Winnow with giant arms the lumbering green.
There hath he lain for ages, and will lie
Battening upon huge sea-worms in his sleep,
Until the latter fire shall heat the deep;
Then once by man and angels to be seen,
In roaring he shall rise and on the surface die.
— "The Kraken" by Alfred Lord Tennyson, 1830